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Technical Document

Flash makes it possible to add sound & animation to your website adding magic to web designs.
Many client want two versions of a web site HTML & FLASH.

Following the simple steps below, you can quickly and easily customize the Flash designs from
Layout Bank! 

Replacing text

In this step you will edit the .FLA file to customize text symbols. You will play the movie in Flash editor step-by-step to find occurrences of symbols that you need changed, select these symbols, switch to symbol editing mode, enter your text, and switch back to movie editing mode to observe the results of changes you made. The sub-steps give a more detailed explanation to this:
  1.  Open the .FLA file .

  2.  Make sure the timeline is visible and the movie is rewound to start (pink square in the timeline ruler highlights frame 1). You can rewind the movie by selecting Control>Rewind. Adjust zooming by using View>Magnification.

  3. Play the movie step-by-step by using Control>Step Forward or typing '.' (a dot). Search the scene for text that needs to be changed.

  4. When you find the text you wish to change switch to the Arrow tool (use Window>Tools to display and hide Toolbox).

  5. Make sure the needed text symbol can be selected. Click it with Arrow tool and proceed to the next step. If selection succeeded, a blue box will appear around the symbol and a black cross will be displayed over it.

  6. Identify the layer to where the text symbol belongs by making layers transparent or displaying contents in contours. When you find the needed layer select the  key-frame in which the symbol appears for the first time. The symbol should be selected automatically. If one key-frame does not work try successive key-frames - it does not matter from which key-frame you start editing symbol.

  7. Display Library Window by selecting Window>Library and find the text you need by scrolling through all symbols in the movie.

  8. If you were able to select the symbol click go to symbol editing mode by right-clicking it and selecting Edit. If you located the symbol in Library double-click on symbol icon.

  9. When in symbol editing mode select Text tool and click on scene to create a single-line, auto-size textbox. Type and highlight text, make sure the Character tab displays (if not, select Window>Panels>Character) and match the text appearance using options provided in the character formatting tab.

  10. When finished formatting text, switch to the Arrow tool and select the text block. Select Modify>Break Apart to transform text into curves. This makes it impossible to edit text in the future but playback becomes more robust on various systems.

  11. Finally, delete the initial text block and drag the one you created in its place. Return to movie editing mode by selecting Edit>Movie.

Replacing graphics

This step describes editing procedures for graphical symbols. The process of locating symbols and entering symbol editing mode was described in the sub-steps, so now we'll start right from symbol editing.
  1. Right-click anywhere in the scene and select Select All from the drop-down menu. Press Del to erase the entire contents of symbol. You may want to make a backup of your template prior to attempting to introduce any substantial changes. 
  2. Insert any external graphics you need via the exchange buffer or by selecting File>Import…. 
  3. Return to movie editing mode by using Edit>Movie. 
  4. When finished customizing text and graphics look through the whole intro to make sure none of your changes resulted in undesired effects (e.g. enlarged elements obscuring others or extending beyond view). You can use either HTML or Flash preview mode listed in File>Publish Preview.

Publishing HTML

When you are satisfied with the appearance of your intro it is time to publish it so that animation can be used at your site. Flash publishes animation in files with .SWF format, which is not editable, so others will not be able to use your work. .SWF files are embedded in an HTML page much like .GIF or .JPEG files - with the help of a special HTML tag. However, the syntax is more complex, hence this tag is also responsible for timely download of flash player if one is needed (see Introduction to Flash).



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